This week I started working through a roguelike game tutorial. I’ve been wanting to do more programming in Python, and this seemed like a fun way to do it. I am a big fan of roguelike games, even if I’m not very good at playing them. Some of my favorites include Dungeon Crawl Stone Soup, Caves of Qud, Cogmind, Tales of Maj’Eyal, and UnReal World.
So far I’ve made it through the basic map generation portion of the tutorial, and I’m looking forward to working through the rest of it. Maybe I’ll get ambitious and create my own game. (Because I need another personal project like I need a hole in my head.)